> cat welcome.txt
> ls ./toy-shelf/
games/ experiments/ weird-stuff/
> make fun_
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/ \
| () () |
\ ^ /
'---'
/| |\
/ | | \
| |
_| |_
A tiny adventure game for the Playdate. Two colors, one crank, zero budget. Started this on a weekend and never stopped tinkering.
[ STILL TINKERING ]
+---+---+---+
| | | . |
+---+ +---+
| . . |
+ +---+ +
| | X | |
+---+---+---+
Roguelike where you physically crank your way through dungeons. Mostly an excuse to see how weird I can make Playdate controls. You will die a lot.
[ STILL TINKERING ]
+---------+
| [ OK ] |
| |
| [ ] |
| [ ] |
| |
| [SUBMIT]|
+---------+
simpleux
A puzzle game about stripping away UI until only the good parts remain. Born from years of staring at bad interfaces at work and thinking "I could make a game out of this frustration."
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?????????????
Something new is brewing. I keep a notebook of dumb game ideas and one of them finally got interesting enough to prototype. More soon. Probably.
[ STAY TUNED ]========================================
// WILLIAM
// middle-aged guy who builds things for fun
By day I build software across all kinds of domains -- VR, AR, Android apps, web platforms, SaaS tools, cybersecurity stuff. I have shipped professional work across more stacks than I can remember.
But my heart? My heart is in making games.
Other people show off cars, houses, wealth. This is my collection -- self-built digital toys. Little things I made because the idea wouldn't leave my head at 2am. Experiments that started as "what if..." and turned into weekends of happy debugging.
This site is my garage workshop. Nothing here is trying to impress venture capitalists or win awards. It is just a shelf where I put the toys I built, so maybe someone else can play with them too.
Every project starts with: would this be fun to build?
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> open links.txt
> select [0-2]_